What do people look at, if we give them the freedom, to look in every direction of a cinematic virtual reality video in a head mounted display? Using cutting-edge eye tracking technology with the Pico 4 Enterprise headset and drone captured 360° Video, I designed a series of experiments to find out how the content is consumed and what areas of interest are.
More than 500 participants took part in my eye tracking study while enjoying the video 'Skytrip' by Spherie. Additionally, I conducted a smaller sample sized survey to get to know how immersion, motion sickness and prior knowledge effects the users perception.